Why is Huntington actually called Huntington? 🏙️
- Fox Hunt
- May 8
- 3 min read
Hello there,
it’s me again, Fox Hunt.
Great to have you back here. 🦊
In my last post, I took you back a little, right to the beginnings of “Huntington – Even Bandits Wanna Get Home!” 🎲 Today, it’s time for a question that might come up sooner or later all by itself: Why is Huntington actually called Huntington? ❓
And honestly? The answer is older than the game itself. Because before Huntington existed as a city, before Patroria existed, before the peoples, countries, stories, cards and game ideas existed, there was just one name: Fox Hunt. 🦊
That has been my online gamer name ever since I was a kid. Why? Because, as a child, I thought Lylat Wars on the Nintendo 64 was seriously cool. 🚀 Fox McCloud, the Great Fox, the Arwing, the Landmaster — all of that just stuck with me. I especially liked the name Fox. Short, strong, memorable. And somehow, it stayed with me.
The Hunt came later, and yes, of course that is no coincidence. My surname is Jäger, which means hunter. 🏹 So Fox and Jäger eventually became Fox Hunt. My gamer name. My name in games. My little digital self. 🎮
And anyone who knows me knows this: I love strategy and city-building games. Always have. 🏗️ Whenever a game let you build cities, create empires or name your own places, I was in. And my first city? It was almost always called Huntington. 🏙️
Why Huntington? Quite simple: Hunt + Washington. Hunt came from Fox Hunt. And Washington? Well, Washington is the capital of the USA. 🇺🇸 A centre. A place of power. A place that stands for importance. And that is exactly what my first cities in those games usually were too: the most important city, the strongest city, the centre of everything. 👑
So Hunt and Washington eventually became Huntington. A name that has stayed with me for many years. Again and again. In different games, in different worlds, in different ideas. ✨
And then, at some point, my own board game came along. 🎲 Back then, everything was still much more medieval in style. The world was rougher, simpler, more primal. And on the game board, there was one idea that was special right from the start: a shortcut. A route across the board that was faster, but not free. Not without risk. Not just like that. ⚠️ Back then, I was still thinking of something like a permit. Only those who had this permit were allowed to use that special route. 📜
And at some point, that shortcut became more than that. Not just a route. Not just a game mechanic. But a place. A city. 🏙️ A special area on the game board that you could not simply enter whenever you wanted. And suddenly it was clear: This city is called Huntington.
Not because I spent ages thinking about it. Not because I was searching for the perfect fantasy name. But because this name was simply already there. Somehow, it had always belonged to my game worlds. And now it had finally found its place. đź§©
Over time, the idea behind Huntington also changed. The more medieval concept gradually became a more modern city surrounded by rural land. 🌾 That idea is actually not even that old. It was only about three or four years ago that Huntington really began to grow for me. No longer just as an area on a game board, but as a city. As a centre. As the origin of an entire game world. 🌍
And then something happened that I had barely planned myself: more and more ideas started coming. New games. New pawns. New stories. New places. New questions. đź’ Which country is Huntington actually in? What does that country look like? What people live there? Which peoples exist there? What history lies behind it all? And why is the continent actually called Patroria?
A shortcut became a city. A city became a country. A country became a continent. And one single game idea suddenly became an entire world. đź§
That is how Huntington came to be. Not in one day. Not at the press of a button. Not perfectly planned. But over many years. From childhood memories, from gaming, from wordplay, from strategy and city-building games, and from the one thing that still drives me today: the joy of creating my own worlds. ✨
Today, Huntington is much more than just a name to me. It is the centre of my game series. A place for bandits, bounty hunters, travellers, merchants, adventurers and all the stories still to come. 🏙️🎲
Why the continent Patroria bears its name is something I’ll tell you in the next post. đź§
Until then, I wish you: Have fun with FOX HUNT's GAME!!! 🦊
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