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The Idea of Huntington!

  • Writer: Fox Hunt
    Fox Hunt
  • 6 days ago
  • 3 min read

Hello there 👋,

it’s me, Fox Hunt 🦊

In this post, I’d like to take you on a little journey … back to the very beginnings of “Huntington – Even Bandits Wanna Go Home!” 🎲🔥

It all started around 14–16 years ago ⏳, when I regularly played classics like Mensch ärgere dich nicht — or, as most people know it today: Ludo — with my grandma.

And believe me:My grandma had a very special kind of fun with it 😄Not from winning.Not from planning ahead.

No …

from knocking others out 💥😈

You know that feeling, right?You’re just about to reach the goal, everything is going perfectly, you already feel like the guaranteed winner …and then that one moment happens — bam 💥 — and you have to start all over again.

Wonderful.Well … at least for the other person 😏

And me?I’m not going to lie — I enjoyed it just as much 😎At least when luck with the dice 🎲 happened to be on my side.

Which was … let’s just say … pretty rare 😅

It always felt like everyone else at the table had more luck than I did.But that was exactly part of what made the game so memorable.

Right? 🤔

Over time — and yes, we’re talking many years here ⌛ — the whole thing slowly started to lose its appeal for me.

Always the same sequence.Always the same paths.Always the same little dramas.

Predictable.Monotonous. 😴

And that was exactly where it began.

I started asking myself questions 🤔

What really makes a game exciting?What makes you want to keep playing?What makes you say: “Just one more round!” 🎯

And most of all:How do you create a game that grabs you all over again every single time?

The answer?

It didn’t come right away.Not logically.Not planned.

But suddenly.

Practically overnight 🌙⚡

More randomness 🎲More frustration 😈More thrills 🔥More players 👥

And all at once, it was there …the first version of my “improved Ludo.”

A great feeling.But not a finished game.

Because I quickly realized:It was too similar.Too close to the original.

Too little … me.

So I asked myself the next question:

How do I turn this into my game? 🤨How do I give it its own identity?How do I create something unmistakable —and still easy to understand?

And then came perhaps the most important thought of all:

I don’t have to.

Because if someone wants it simple and quick,they can absolutely stick with Ludo 😉

I, on the other hand, wanted more.

So I kept tinkering.Trying things out.Scrapping ideas.And starting all over again.

The idea of having 6 players was there right from the beginning 👥Just like the Fate Cards 🃏,which can throw everything into chaos.

But one thing was still missing …

The solution only camewhen I saw my first real prototype lying in front of me.

And all I could think was:

What the hell is THAT?! 😱

An 80 × 80 cm game board.

A board game … or a carpet? 🤯

Of course, I optimized it later,adjusted it, shrank it …down to today’s 50 × 50 cm 📏

But one thing remained:

The paths were long.Very long.Too long. 🛣️

So I needed a solution.

And in that exact moment, one of the most important ideas in the game was born:

The 10-sided die 🎲🔥

Suddenly, everything became faster.More unpredictable.More exciting.

Exactly the way I had imagined it.

And then there was Huntington 🏙️

The shortcut.The risk.The opportunity.

It was there from the very beginning —and it became the heart of the game.

But like every good game, this one didn’t stand still either.

I tested. 🧪I changed rules.I moved spaces.I adjusted cards.

Again and again.Step by step.

Until …

well, until life suddenly had other plans.

About 10 years ago ⏳,everything came to a stop.

The game didn’t disappear.

I forgot about it.

For a while.Maybe longer than I thought back then. ⏳

It was somewhere …not on the table,not in my mind —just simply put away.

Out of sight.Out of mind.

And yet …

it was never truly gone. 🔥

And that’s exactly why one question comes up today …

👉 So how did it happen that you still get to experience this ultimate fun-filled board game adventure today? 😏🎲

You’ll get that answer in the next post 😉

Until then, I wish you:

Have fun … with Fox Hunt Game 😎🦊🎲

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